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BCI Research

BCI Research

Academic

PythonUnity/C#HoloLensEEGIEEE

A research project at UTS exploring whether a fully wireless, portable brain-computer interface could work outside a controlled lab environment.

How it works

A Microsoft HoloLens presents SSVEP flickering stimuli in augmented reality while a wireless EEG headset captures brain signals. A mobile server analyses the signals in real time and translates them into movement commands for a TurtleBot 3.

Results

Participants navigated the robot to target destinations with 88% per-trial accuracy and 100% task completion. The system worked entirely over wireless connections with near real-time latency.

Why it matters

The key contribution was demonstrating that an AR-based BCI can function in a real-world environment where the user moves freely and interacts with their surroundings — something prior studies had only done under controlled lab conditions. Published at the 2021 IEEE Symposium Series on Computational Intelligence (SSCI).

BCI Research screenshot